There are exceptions to the "loose" downtime rule of course. I've tried using the downtime rules from the DMG, but in most cases there just wasn't enough there to justify their usage. Your business may be going gangbusters, but it's assumed all the money is tied up on the business. I also assume separate accounts for off-season time. ![]() ![]() However I don't have hard-and-fast rules about downtime, I just have people narrate what they've been doing most of the time. So my campaigns typically have weeks, months or even years between adventures. I view story arcs much like The Dresden files and similar books, things are chugging along and then the poo hits the fan for a few days or weeks. I assume people are training and learning between levels but also it just never made sense to me that you go from the equivalent of high school graduate to seasoned professional at the top of your field overnight. ![]() I do longer downtimes this for a few reasons.
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